Tiffany Souterre & Olivier Leplus - Coding a Multi-Agent Game Master with Strands Agents
About this talk
This talk explores the pivotal role of the Game Master in role-playing games and how artificial intelligence can enhance their capabilities. The speaker demonstrates the development of an AI multi-agent Game Master using the open-source Strands Agents SDK, focusing on creating specialized agents for various GM responsibilities. The session covers the collaboration of these agents through the Agent-to-Agent protocol and tool integrations via the MCP protocol, showcasing how AI can assist with rule-checking, improvisation, and real-time content creation.