KubeCon + CloudNativeCon Europe

Keynote: How Ubisoft Orchestrates Global Multiplayer Games with Ago... J.F. Hubert & M. Mandel (ASL)

3:29 · 23 Mar 2026 – 26 Mar 2026 · YouTube

About this talk

This talk features Jean-François Hubert, Development Director at Ubisoft Entertainment, and Mark Mandel, Staff Developer Advocate at Discord, who discuss the infrastructure challenges of delivering seamless global multiplayer experiences for Ubisoft. The session explores how Ubisoft manages thousands of game servers by leveraging Agones, the open-source game server scaling engine built on Kubernetes. Attendees will gain insights into real-world use cases and production data that illustrate Ubisoft's commitment to cloud-native technology. The speakers also trace Agones' evolution from its origins at Google to its role within the Cloud Native Computing Foundation, highlighting its significance in powering leading companies in the gaming industry.